Tunnel Blasters Unity - Project Plan
Introduction
Following up on the mind maps for my passion project, I continued by creating a project plan for my 2D Unity game, Tunnel Blasters. With this project plan, I’ve outlined the roadmap to develop my game from concept to completion. You can find the result of my project plan in the appendix below.
Process
It starts with figuring out the problem statement I’m solving and introducing my passion project. Then, I focus on who the game is for, like the target audience and stakeholders, and set some clear goals.
Since I specialized in Game Design during my previous semester, I learned about the 10-pager and included it in the project plan document as well. It acts as a blueprint that covers all the key elements of the game concept and design for Tunnel Blasters, helping me understand the vision and mechanics of the game much better.
Feedback

Reflection
I learned a lot while making this project plan since it’s my first time creating one for a game. It was definitely challenging, but after going through and validating the content I wrote in the document, I feel like I now have a solid foundation. This will really help me move forward and accomplish developing my 2D Unity game.